Based on a lovely concept by Jourdan Tuffan.
Working on creating the character and its accompanying assets, as well as the environment in time was a challenge, but I am happy with the end result I was able to achieve in the time that I had. It was also great practice in organic character sculpting. Modelled in Maya and Zbrush, textured with Substance Painter, Substance Designer and rendered in real-time using Unreal Engine 4.
ArtStation - Teapot Rest House, Abhilash Katta