Hello guys! I've been working with some friends on a game (I'm in charge of the 3d models). But I encountered a weird issue and have no idea what's going on.
I made this modular assets, they are using the same material with a trim sheet. But somehow, some pieces are receiving light in a very different way from the others. The normal direction is not flipped (I turned on backface culling to make sure) and other than that, I have no clue what could be causing this issue. Any ideas or suggestions are greatly appreciated.