Hey everyone, awhile back I started branching out from just props to trying my hand at making environments for games. I figured it would be a great opportunity to learn Unreal Engine 5 while I was at it because it's just another tool in the shed and making me more versatile.
This is my first ever attempt at environment building, so I'd appreciate some feedback on anything I can do to adjust my scene to really make it pop in a portfolio. I'm still a way out from making this a final piece as I've got a lot of adjustments to make on how I hope to display the set dressing and overall foliage.
- 21 Modular pieces make up the Cathedral, composed of 2 Trimsheets (2048x2048) and Foliage is Megascans
- 2 sword props on one texture map (2048x2048) and Banners (2048x2048) made by me as well
*I will add more detailed breakdowns once i'm finished. But i'm just concerned making the display look as best it can
Let me know what you think! been really digging learning environments, it's a lot of planning but its really fun.