Hello everyone,
I am a 3d artist trying to specialize and get into the gaming industry as a junior environments/ prop artist, but i feel like my portfolio is lacking something and dont really know what that could be. So, please do give any and all kinds of feedback and critique from a hiring point of view, so as to get a better understanding of what I am lacking.
Portfolio link; https://www.artstation.com/sauravpalliyil
Also,
Thank you all for your help.
Replies
Right now you just need more experience to build up skill, make some cool shit, don't rush. Spend the time to make stuff as good as you can make it and get feedback on wips.
good luck!
Thank you JohannesAg for the feedback. I'll surely be trying to take time in making more work to improve on the skills. Regarding practice works, was talking about zBrush sculpts and such but that wouldn't really be adequate in a portfolio right?
Thanks again..
Depends what you're going for but usually no, they are not adequate. My opinion is that they are better suited in a Journal/sketchbook/blog space that you maintain alongside your portfolio - such as here on polycount! If you have a large collection of practice sculpts (say, more than 3 or 5), then that may be enough to warrant its own spot in your portfolio, but know that too many practice pieces may also give the impression that you're unable to finish things, although this is really not a big thing to worry about as a beginner.
As an aside, what works for me for concepts & inspiration is practicing some secondary art/craft skill outside of the digital world, such as photography or sketching (or kit models, or knitting, or woodworking, whatever!) it gives you a different angle to view things from and can help you draw inspiration from the world around you, which is difficult to do from a computer. Some art or coffee table books (with lots of big lovely pictures) can also be a good weapon in your library, I like to go look at the Ghibli art books when i'm feeling a bit out of ideas. Other than that, go to an art gallery or see an exhibition.
good luck!
Thanks rexo12 for your feedback. I actually do try out outdoor sketching at times along with clay modelling, it does help to draw inspiration as you said. Have to try out some art books now!