Have you ever tried to print out nice wireframes, but all you got was some blurry smears that barely pass as lines? Have you ever wondered how to make shiny web animations, but all you know is this fancy skill called 3D modeling? This is the tool for you!
Render any 3D scene's wireframe to a scalable vector drawing, in SVG format. Perfect for hair sharp high quality portfolio prints, or animations for the web.
Put an end to screenshotting pixelated wireframes now!
Download from Gumroad at https://polyverse.gumroad.com/l/svgwire
I've purchased it and installed it, looks great.
But when I try to activate my license key, inside of 3DS Max, I receive the error message, "The license server could not be reached. Please try again later."
How do you advise?
[Edit: Wait, never mind, I rebooted my workstation and it works now.]
Yay, first sale! Thanks for the support. :)
I'll have a look into improving the activation error message there. That's the catch-all message.
Let me know if you have any feature requests or suggestions. Option to have a separate style for contours and backfacing edges is currently at the top of my list.
Everything activated and works great. The clean wireframes render perfectly and even the isoline display with turbosmooth work well. Are you planning to have an option to cull hidden lines. I think the features you are working are a great start. Look forward to the updates. Great job.
Yep, that's a planned feature as well. Along with rendering intersections.
The one feature suggestion that I would like to suggest is the ability to change the background color.
Oh, yes. That could be practical to add. A checkbox to use the background color as configured in the environment settings, or separately specify the color?
Separately seems good.