Hi everyone! 😀
This is my latest personal project. It is a game-ready character that I did during a course with Igor Catto. In total, it has 122,669 tris and 8 UVs.
The high poly model was done on zBrush, low poly com zBrush/Maya, bakes on Marmoset, texture on Substance Painter/Photoshop, and the final renders on Marmoset (with raytracing).
Every compliment or critique are welcome!
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