Specialized in 3D stylized environments and props. Experienced in Maya, ZBrush, Blender and Substance Designer/Painter. Able to work with Unreal Engine or Unity and can use version control. Knowledge of Unreal and Unity Shader graph. Able to make particle systems.
Receptive to feedback. Love fantasy, horror and sci fi. Highly motivated with good time and project management abilities. Negotiable rates. Able to work remotely. Experience working in gam dev teams. Coordination and communication skills.
Experience with commission work.
Experience working from concept to finished product.
Experience working on own time and initiative.
Contact: [email protected]
Looking forward to hearing from you. :)