Hello, I am using Maya 2018 and Redshift to create a scene for work. I have seen both MASH and Xgen recommended for populating terrains with grass. I have tried mash, it really slowed down my machine after populating just a small portion of my scene. Should I go for Xgen or try to push through with MASH? For context, the scene I am trying to populate is the entire top side of a mountain where the camera path is pulled out from the middle and past the edge of mountain. It will be rendered at 8K in a fisheye format, so it's difficult to get away with some short cuts like using a image planes and so on. :c I would very much appreciate any thoughts and brainstorming!!