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Marmoset Toolbag to Substance Painter problem

polycounter lvl 8
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Mixu polycounter lvl 8

Hi. I decided to bake my textures in Marmoset Toolbag and then texture them in Painter.

Everything is perfect instead one thing:

There's flipped normal shading on that marked part of the mesh. In Toolbag it looks properly:

How to solve this?

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