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Green SSS-Seam issue with multiple merged UV's / materials

polycounter lvl 9
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Sreliata polycounter lvl 9
Is there any ETA on fixing the issue with Subsurface Scattering (SSS) + Overlapping Textures /UV's yet? The green seam issue, I mean.
It's been a while ._. 

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  • EarthQuake
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    We do not have an update on this yet. As previously mentioned this is a difficult problem to solve. The solution will likely rely on a major change we plan to make to the renderer in the future. Unfortunately, I can't give a time estimate on that yet. It could be a year or more before this is resolved.
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