Hello everyone,
I am using Zbrush 2019 but I switched my GPU and I am now noticing that the performance is struggling.
I have currently a project with a lot of subtools (+- 100) and I am subdividing them individually. In total I have around 2 mill active points but the performance is struggling.
I am especially experiencing lag/stutter during rotating and panning of the mesh.
My specs:
CPU: Ryzen 3600X
GPU: 3070 FE
RAM: 32 Gb
Replies
I recall there being a few threads about performance issues a version or two back, particular when zoomed in or changing views, though I forget if 2019 was one of them. It could be worth hunting those threads down to see if they had any solutions.
It might also be worth making sure you're not trying to sculpt with Dynamic Subdivision sneakily turned on, and maybe even try using a smaller document size since the canvas is still pixel based.