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[Issue][3DSMAX] GIZMO / Z Axis issue

Pedro_Miguel
polycounter lvl 2
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Pedro_Miguel polycounter lvl 2
Hi, i would love to know if anyone knows a fix for this.
Basically i'm trying to scale/move along Z axis, if i do it directly on the Z button, i have no problem, but if i try to do it with the gizmo, it jumps  lot's of units.
The only way i was able to mitigate this issue was by decreasing the sizes of the objects i was working on. I already tried changing the units and toggling on/off the snaps but to no avail.
I just wanted that moving the gizmo behaved exactly the same has moving the Z arrow buttons (and even alowing for more sensitivity when i press Alt)
Thanks in advance!

Replies

  • Eric Chadwick
    Turn off Snap. Snap overrides the gizmo completely, allowing you to snap from one element on your model to another in the scene.

    Oh wait, what size is your mesh? Go to the Utilities tab, choose Measure. If your object is insanely large or miniscule, this can cause lots of trouble.

    Choose a reasonable system unit (1cm or 1in or 1m), then make sure your object is at the appropriate real-world size.
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