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Unreal Engine 4 applying texture on a grid system.

Hey guys, I have been working on a project for a bit of time now. And I have been stuck for quite a bit on one of the last part of the project. I have made a grid of meshes made in Niagara and I am trying to change the texture of some of those cubes to create a given word chosen at runtime.I am simply stuck here and unable to find documentation on how to do this type of effect.
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