Hello,
i have a probably simple question. Sometimes i get a strange looking polygons, mostly when i try to manipulate vertices and edges. When i clear smoothing groups i still get it but when i apply problematic polygon to any smoothing group the problem is gone. Same with Smooth>autosmooth, it helps. Third thing is when i delete this single polygon, and bridge edges again, problem goes away. Also switching defulat shading to model assist helps. Also applaying edit normals modifier totally solves problem. I maybe have the solution but i would love to hear whats the problem, is it my modeling or? I attached screenshot of how it is looking. Thank you
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