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Change baker preview material default settings?

greentooth
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CheeseOnToast greentooth
I was wondering if it's possible to change the default settings of the preview material created by bakers? I'd like mine to be more matte, a bit darker and use metalness rather than specular by default. Is this achievable?

Replies

  • EarthQuake
    Hey Nick,

    The preview material should use the default material configuration. In Toolbag 4 we updated this to use metalness/roughness. You can also save a custom default material by creating a blank material, setting up your base settings, and then going to Edit > Templates > Set Template Material. The baker should use these settings, but let me know if you have problems with that.

    Depending on which maps you have configured, the preview material will have certain options enabled as well. To make sure it sticks with the metalness workflow, use:

    Albedo (Metal)
    Roughness
    Metalness

    To use the specular workflow, use:

    Albedo
    Specular
    Gloss

    If you're not baking these map types, you can leave them disabled and it should use the defaults.
  • CheeseOnToast
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    CheeseOnToast greentooth
    Hi Joe,

    Just tried it out. The baker preview material still uses the light coloured specular material, even though I have a darker metallic material set as the template. Marmoset 3, btw, although I think you knew that already. Will upgrade soon :)
  • EarthQuake
    Okay thanks for the update, it's possible the baker preview system doesn't take the material template into account. I'll check on this.
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