When I baking textures in scene with multiple objects my curvature looks some blurish instead i ve bake it in scene with only one object. Because of this, the mask looks fuzzy too. Uv the same in both cases.
Maybe someone else came across a similar problem?![Image: https://us.v-cdn.net/5021068/uploads/editor/ch/jo02tzyu7o3d.png](https://us.v-cdn.net/5021068/uploads/editor/ch/jo02tzyu7o3d.png)
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diagnosis is a little tricky without information