Hey all
I am trying to learn how to use the shape control in the games version of Speedtree Games Version 8.4.2. I was able to figure out the built in circular version of the shape control, however when I try to do it with a mesh it doesn't seem to work. I created a simple box, exported it as an fbx, imported it into speed tree, and then set it as a mesh force. though even after all that the generators seem to think it is not there even when I position it correctly. Would any of you be able to advise me on how to get this tool working appropriately as I would like to use more of the shape control options?
Thanks in advance,
Rexx