Hello, untill nowI have used with total satisfaction flaming pear solidify B filter, to extend the texture border colors of a transparent image to the infinite till borders limits of the texture map, recently for dunno what reasons all borders start with black pixel surrounding the alpha shape of the texture and then starts the color, I dunno if this can be derived from changes I did to the hardware of my pc , anyway is no more satisfying ...
Do you know how I can fix this or eventually if I should drop Flaming pear and go somwherelse?
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The alpha in Photoshop is usually antialiased, so Solidify smears those dark pixels outwards. For best results with Solidify, you need to force the baker to alias only on uv edges.
I know but I am doing sometimes texture cuts directly in PS.