Home 3D Art Showcase & Critiques

Monster Skull Cave (UE4)

polycounter lvl 9
Offline / Send Message
nevermind polycounter lvl 9
This was a personal project I was working on while I had some free cycles at work while also trying to get more familiar with UE4 in preparation to do work in 5 in the future.

Based off the concept by Lei Min:

I sculpted the the skull cave and pillar ruins in Zbrush and used Quixel Mixer for materials.
I used Quixel Megascan / UE demo assets for the foliage and rocks.
More here:


Sign In or Register to comment.