Hi folks,i'm looking for feedback and thoughts about my portfolio
i'm aksking if i'm on the right track for the AAA quality so i can apply to jobs or i missed it .facing the imposter syndrome everyday.
things under revision on the two pieces
war hospital:
-recreate soldiers textures on substance painter
-recreate texture for the bed on subs painter
-adding gravel on the ground as well as dirt
-adding dirt and bullets impact on the walls
-making a new door
-improving lighting
-adding micro shadows to the bullets on the ground
-adding 4k images
south vibes
-break sharp edges that are every where
-adding dirt to the houses and ground .
Replies
and i will take your critiques under consideration.Thanks again.
I love the palette of the daytime shots of South Vibes and I think the most interesting shot from your whole portfolio is the one of the graffiti because it feels like something actually happened there. If you could take the spirit of that shot and apply it to a more complex (but still limited in scale) scene where it feels like something happened and there's something to uncover or something to propel the player onward then you would be making great strides in my opinion.
disclaimer-- I'm not a professional, just a long time artist who has become obsessed with game environment art over the past few years