Hi, I'm very new to UE4 for rendering, I'm currently trying to learn it by using one of my older models.
Currently heres the issue:
Theres this awful shadow artefact
on the main glass window, when I started it only appeared when I zoomed out, now its here permanently.
Also, compared to how I rendered it in marmoset toolbag, the model is massivly lacking texture detail, it looks blurry and out of focus (especially when I zoomed out, same with the shadow artefact).
Ue4 screenshots:
Marmoset renders:
Thank you.
Replies
Try enabling contact shadows on your stationary/movable light and ensure that your textures setting (e.g. sRGB off for non color) are correct.