I've just got back into 3D modelling after a year or so and I've made this to practice my sculpting.
I wanted to purposely keep the texturing pretty flat and use mostly gradients rather than details.
I'd love some advice on how I could improve this, especially the metal, as I think it looks
a little too rounded/soft, as I've not had much experience in sculpting stylized metal.
Cheers in advance!
Replies
and dont add details everywhere, also try to have some bigger shapes that are "clean" so the eye can rest a bit.
Definitely some details there I hadn't thought about, especially the section where the wood intersects with the metal. And I think I will try and add a bit more detail to the textures, even if I was going for a flat look, I think there's a lot of room to add some depth with it.
cheers!