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Interstellar Mercenary - Character and Robot

polycounter lvl 8
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Rukasu polycounter lvl 8
This is by far the longest project I worked on. Learned alot along the way.
What do you think? Critiques are very welcome. 

Original concept by CG Ron on Artstation:

So far I think I could improve on those things:

- Skin materials could be better
- Haircards less clipping/ more structure. Currently only used 
- I should look into facial expressions
- Poses could use some work
- work on my presentation. Maybe even look into in engine rendering/building a scene
- keep rigging in mind when creating topology. Had a few instanced where I had lots of trouble with skinning/rigging

For higher resolution pictures go to my artstation:

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