![](https://us.v-cdn.net/5021068/uploads/editor/g5/5zqsyxr6nl0s.jpg)
i'm trying to do texturing my cloth and i see seams where i split my uvs
at first i thought it's just some kinda viewport bug but it appears in iray render too
![](https://us.v-cdn.net/5021068/uploads/editor/y6/b98mids9t6hp.jpg)
this one i just tried painting black on 3d viewport and still i see seams.. so i'm thinking it's not the triplanar
![](https://us.v-cdn.net/5021068/uploads/editor/p3/4on6mrz8ocg0.jpg)
i'm thinking it's something to do with uvs
![](https://us.v-cdn.net/5021068/uploads/editor/l8/fb52esgc0vv6.jpg)
any advice will be appreciated..
Replies
well my initial thought was if i use triplanar, then i don't need to think about the uv seams cause i thought it won't be visible haha..
thanks guys