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Problem with tiling

polycounter lvl 14
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NAIMA polycounter lvl 14
Hello , I am having a problem when I upload a dae file to a SL game engine, the issue I have is that in my 3dsmax the model looks fine, but when I upload it looks with texture tiled, Inever had this problem before and looks like its inside the mesh but I can't find why and how to fix?

Any ideas?





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