Type: Permanent position, 40h per week
Starts: September 2021
Location: Canada only
Mission
You will join the team working on the studio’s first title: Beneath Oresa. As an experienced environment artist at a small independent studio you will be responsible for the creation of high quality art assets and complete levels built into the heavily stylised art style of the game.
Responsibilities
Design the different levels in collaboration with the concept artist and the art director
Produces stylized assets and materials for the environment
Work with the art director to make sure the art stays true to the art direction
Work on the lighting and special effects of the environment
Skills & Qualifications
2+ years of professional game development experience
Experience in producing stylized art asset for game title is an asset
Post secondary education in art, animation or a related field
Technical Skills
Excellent understanding of art and visual communication fundamentals
Knowledge of 2D and 3D art software
Knowledge of Blender in particular is an asset
Knowledge of lighting and VFX is an asset
Knowledge of Unity
Ability to adapt one’s own style to the art direction
Knowledge of the Substance suite is an asset
Salary & Benefits
30$/h - 40h/week
4 weeks paid vacation
Flexible hours
About the studio
We’re a new Montreal independent studio created by three passionate friends with a solid professional experience. Since we delivered our first prototype - financed by the CMF - we’ve been working on the game production version.
Our relatively small team is looking for self-sufficient versatile people. In addition, we’ve endured crunch periods and don't want that at Broken Spear, we reject all abusive/unethical work practices. We’re working hard to create a healthy work atmosphere where everyone can be at their best.
Even if we’re currently working remotely, we’re looking exclusively for people living in Quebec with a strong inclination for Montrealers, to facilitate in person meetings.
jobs@broken-spear.com