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Baking to a plane

Hello,
Pretty new to the 3d art world and had a basic question on baking in substance...

Been doing some simple tests baking 'floaters' down to a plane and im getting this odd issue in the AO map.

I thought it might be the backface issue so i set that to to never but still getting this darkinig issue.

heres what i got in maya for ref....


Any thoughts would be super appreciated!

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