Hi, there. My name is Olga.
I'm a 3D character artist.
What I do:
- highpoly and midpoly sculpting/modeling
- character sculpting for 3D printing
- character concept development (in 3D)
- retopology and texturing (less experience as currently I mostly work on highpoly sculpting).
Software: Zbrush, Maya, Substance Painter, Mari, Cinema 4D+Octane, Marmoset, Photoshop.