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Need feedback on this 3D model (for top-down shooting game)

Discoflame
polycounter lvl 2
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Discoflame polycounter lvl 2
I'm working on top-down shooting game (think Nuclear Throne in 3D), where enemies appear in big groups. Would this mesh be considered too high-poly or is it acceptable? Does anybody have any recommendations with a good poly-count level?
EDIT: The polycount in the top left corner isn't accurate for the model since the scene contains additional mehses.
The ACTUAL polycount is:
Verts: 2 321
Edges: 4 441
Faces: 2 149
Tris: 4 272
UVs: 3 069

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