So, I have 2 node setups...
![Image: https://us.v-cdn.net/5021068/uploads/editor/k1/70c4yalrp5r6.png](https://us.v-cdn.net/5021068/uploads/editor/k1/70c4yalrp5r6.png)
First one does reflect different light colors, even adjusts shadows towards it, but it also treats white light as white, not "transparent".
![Image: https://us.v-cdn.net/5021068/uploads/editor/eb/10143w14vrq1.png](https://us.v-cdn.net/5021068/uploads/editor/eb/10143w14vrq1.png)
Second, the basic one, shows white light as transparent, but ignores everything else.
I'm just wondering, if there would be a way to tell Blender, to treat other colors like in first node setup, but treat white light like in second node setup ?
Or as for now, EEVEE is incapable of doing that much ?
I know there's Cycles that can do what I want with lights, however it does bad job with casting shadows... So here I am.