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Author:
valentin_baguirov
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Technical Talk
making AO,metalness,roughness,specular without substance painter?
focus_method
polycounter lvl 5
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focus_method
polycounter lvl 5
Jul 2021
Hello,
i have a hard surface 3d model made in zbrush, and i have color map, cavity map, normal map,displacement map.
How can i make metalness map, roughness map, specular map, AO map ?
is there any way to do it in photoshop? or maybe xnormal?
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Alex_J
grand marshal polycounter
Jul 2021
sure it's just a black and white map. You can make it in paint if you want.
AO map is usually baked, so whatever software offers baking can do that.
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AO map is usually baked, so whatever software offers baking can do that.