info about HDRP in Unity and what does it really do?

decorix
decorix polycounter lvl 11
Hello,

I'm new to Unity and trying to understand how this  HDRP effects my scene.

I have currently setup HDRP render pipeline in Unity and I'm wondering if this
also effects my textures? Do you need to have like Albedo/Normal/MaskMap to see
any visual improvements? Of course good textures and the use Albedo/normal/maskmap
and the  HDRP material will improve the look, but has nothing to with HDRP. Can anybody confirm this?

Personally I think the improvements and good lighting/Postprocess will improve
your scene and that's using the HDRP Pipeline is this correct?

Basicly what I'm asking what does HDRP really add to scene? and do i need these textures to get improvements?

Thanks for info.

Decorix
 

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