Starting to get into car modeling and wanted to try something "easy" :P
this is just the guide mesh for now.
i am shooting for a current/next gen racing game poly budget... which i don't know what it could be so... no budget!?!
not focusing too much on proportions, my main goal is to test out different techniques and create my own workflow.
not sure if i'm going to fully model this or just experiment with car body modeling.