I've been working for a couple of months on this Sluglord creature, concept by Justin Gerard.
I've used 3ds max for the blockout, Zbrush for sculpting, Marmoset Toolbag for baking, texturing, rendering, Topogun , RizomUV and 3dCoat for handpainting the stylised textures.
I hope you like the results!
Arstation post with more info is here
Hope you like it!