Hey guys! I'm having an issue with unity's shadows.
As you can see, those lines are appearing on my model and whenever I turn my camera around with the fps controller the lines change position so the model has weird lines showing on all the surface. It is like the effect you get in blender when there are 2 meshes overlapping, but there are no meshes overlapping here, so what could it be?
Also it only appears on the build but i can't see it in the unity editor