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[substance painter] normal map baking and artifact like mosaic?

vakdlfjas
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I'm learning normal map baking

i started from some simple objects and i moved on to something more detailed objects 

i used arnord and i got something like 



some weird artifacts.. 



more clear here 



this one is from substance painter i don't see anywhere here but when i render in maya 
that happens
first i thought it could be render settings but i'm not sure anymore think i tried everything 

what did i do wrong here?

thanks in advance

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