I'm learning normal map baking
i started from some simple objects and i moved on to something more detailed objects
i used arnord and i got something like
some weird artifacts..
more clear here
this one is from substance painter i don't see anywhere here but when i render in maya
that happens
first i thought it could be render settings but i'm not sure anymore think i tried everything
what did i do wrong here?
thanks in advance
Replies
[Substance Painter] normal map baking and artifact like mosaic?