I'm brand new to the 3D modeling field. I feel I've got a pretty decent grasp of the basics but my skill level could be considered Pre School at best. Everyone starts out as a beginner, right?
I'm looking for advice on how to approach my most recent project. It's a football helmet. It seemed basic enough until I tried to block the shape out. My initial idea was to start with a sphere, split it up then move the bottom vertices to get the shape I'm looking for. It's not working out the way I'd hoped, unfortunately.
I'd appreciate any suggestions or advice.