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Loading normalmap in photoshop is grayscale.

Irraka
polycounter lvl 7
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Irraka polycounter lvl 7
Hey guys I was trying to crate a large texture map for a house and I wanted to make sure all the textures are in the same file but when I load the normal map into photoshop it's gray. I suppose the displacement and roughness are both not correct either. Is there a specific process to loading all of them into photoshop? Thanks!

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