Hello everyone! I'm working on this big fella and I am stuck with the UVs. As you can see, my character has a big nose and lips, and I think this is what creates all that distorsion. How would you unwrapp the face of this one? I've tried adding some extra seams in those areas, (see pic) but obviously i'm doing it wrong, because even then it's all mess up...
Thanks in advance!!
Replies
Ah orange outline, prolly Blender.
I'd do a test with face cut right in half, go ahead and throw quick detail textures on, see if you can even spot the seam. Shouldn't be hard to hide I wouldn't think.