Hi I am a designer and VFX artist in Sweden working for a biotech company. I have a problem with the octane renderer in blender. More specifically the particle emitters when rendering animations.
If I setup a particle system like the one in the image below, every frame in the rendered image result looks fine, but when I render them in an animation sequence, the box emitter shows some frames, and some frames don’t.
I also included the blender file for you to more easy see how everything is set up.
I hope you guys can help me solve this issue.
Best regards Albert Åkesson
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