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Multi_sub materials combined with AO overlay

decorix
polycounter lvl 11
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decorix polycounter lvl 11
Hi all,

I'm currently looking for some ways to use a tilling material
on my (dummy) prop asset. The prop has multi_sub materials assigned for each part.
On the Prop I would like to have AO on top set to multiply so it blends
in with the other materials. Is this possible in Unity? I have done something
similar in the past with Unreal.  Or perhaps some other approach to do this?

Question:

How would I do this in Unity?

Thanks so much.

decor

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