Hi all,
It might sound like a stupid question, but do you keep all the previous project files from a to z?
I usually create files from Photoshop, 3ds max, maya, substance painter and ue4.
It seems excessive to keep all the files but at the same time it doesn't, so I don't really know what to do with all the files.
Any suggestions of the ways of storing the files?
Thanks!
Replies
So I have the files on my local computer, my NAS - network-attached storage, basically a simple computer with big hard drives, and a remote copy on either Dropbox or Google drive. I reserve a section of the NAS for stuff I don't think I'm going to need but want to keep just in case, that lives on the NAS and is mirrored to a (very inexpensive) Amazon Glacier instance. The NAS has software to synchronize.
Working out of Dropbox for art can be really useful, it stores 30 days of file history (deleted files, revisions) so if you accidentally delete or save over something, it's easy to get it back.
My idea was this: If it's finished or I'm never going to touch it again then just keep the final output.
My folders included bakes, substance files, substance archives, DDO files, PSDs, various test FBXs, exploded FBXs and much more. I condensed most of it down to:
* A Blend or Toolbag file -- Setup to preview the final asset -- Possibly with High Poly hidden in the scene
* Low Poly FBX
* Textures folder containing Final Textures
* A ".preview" folder that contains renders
Any assets that I had rendered out in Unreal/Cryengine/Unity were promptly brought back into Blender/Toolbag and the game engine files were deleted which cut down several GB. I'll only keep these if there's a full project in the works here, and not just a few assets being shown off in-engine.
In my case "Finished or never going to touch again" was works I hadn't even looked at in over 5 years, let alone had plans on finishing. Going forward I'm going to use cloud storage as a non-robust version control & pay a bit of attention to keeping the bare minimum. I'll inevitably have to clean this all up at a later date anyway but it doesn't hurt to spend some time organising.
In the end I managed to fit all my files into ~4GB altogether.
Of course it's basically up to you but in my case I was pretty brutal with the amount of stuff I deleted.
And then I have two more drives where I store everything again as backups of the backup.
So pretty much all everywhere and if drives get too small I buy bigger ones.
I don't store anything in the internets. I don't trust the internets.
And @thomasp my system partition is now on an external ssd-raid from where I boot.
I also have a bunch of m2-ssd usb-"sticks" for various things.
The only normal hdd drive I keep is the one for games.
Though I have started to use virtual machines a lot for most untrusted software and portable version of software where possible which do not affect the OS installation. So my main OS stays relative untouched. Luckily I had no hdd crash on my system partition but still I moved now to a raid.
And all my raids are mirrors with lights indicating if a drive fails.
All of my SSDs are M2 so even raids becomes quite small and portable.
Except of my external GPU I can move my whole workstation in a backpack.
Otherwise backups like everyone else nothing fancy drag drop, done for me.
But yea i think i was around 100gb's for the K.A. Entry and i was like this is ridiculous tbh but then again got to save incrementally or you'll have a moment of wtf, maybe the power goes out or your hd decides to die so you can't risk it and make 1000+copies of the damn thing. Anyway glad they helped you out i wanted to share.