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Decimation Issues in Zbrush

Hello, I need help with my high poly, as I am trying to decimate it. But I keep getting these errors:

I am almost done with decimating it. Just have the head, which has ALL the detail at. I think I messed up by not keeping my mesh at a low enough subdivision setting. Will not do it like that again, but really want to bring this character into Maya. So what can I do you all????

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