That's a cool quick UV checker generator. Only if it also had optional adjustable arrows too, together or without letters and numbers. Nowadays I use arrowed UV checkers to see quickly which way my UV islands are, related to the world position of the object.
Makes me feel so backwards with my node based checker material. Simple squares, muted colors, perhaps direction could be indicated with an overlayed gradient - but how can you look at a psychedelic texture like those posted above for days while unwrapping - and not go mad?
Sounds like a heart shape pattern would be ideal then: distortion, direction clearly indicated. Make it pink on green background for ideal contrast. Perfect!
<this is the size i got it at, anyone got a higher res i'd be interested.
Cool site thanks for sharing, didn't use the site don't visit unique sites much anymore, afaik someone used this site and made these two i picked up. I had another one but you can see errors in it, dotted with 512 squares / arrows, i noticed the dots do not line up so i didn't want to post a somewhat "faulty", checker map.
I collect the ones i feel might be useful (have a few) so i am also sharing whom ever made these two, i use the top one the most. No arrows since letters/numbers will basically tell you which way is up.
there is no real need for higher res. just tile it.
its 512 now, if you want to check 1024 you tile it 2x in each direction. 2048 is 4x in each direction, 4096 is 8x in each direction.
"Make it pink on green background for ideal contrast"
my checker comes from times when unwrapping took as long as the modelling part. staring on a contrasty checker for hours at a time was just a chore. thats why i dont think maximum contrast is really helpful.
about the heart shapes, they do not show you if they are mirrored ^^
Hey guys! Thanks for the comments about the tool. I have added the "arrows" option on top of the letters, plus a new "coordinates" option to show "0,0" rather than "A1". I have also added the Order options, in case you want the origin of the map to start at the bottom left corner instead of at the top. http://uvchecker.byvalle.com
Happy to hear more recommendations that can make it better for you! Cheers
Replies
Also nice to have a subtle 1pixel checker, easier to see distortions.
And letters like R or F to tell if the UV is flipped backwards.
Cool site thanks for sharing, didn't use the site don't visit unique sites much anymore, afaik someone used this site and made these two i picked up. I had another one but you can see errors in it, dotted with 512 squares / arrows, i noticed the dots do not line up so i didn't want to post a somewhat "faulty", checker map.
I collect the ones i feel might be useful (have a few) so i am also sharing whom ever made these two, i use the top one the most. No arrows since letters/numbers will basically tell you which way is up.
I have also added the Order options, in case you want the origin of the map to start at the bottom left corner instead of at the top.
http://uvchecker.byvalle.com
Happy to hear more recommendations that can make it better for you!
Cheers
I put some tips here for features that help with a grid:
http://wiki.polycount.com/wiki/Uv#UV_Map_Grids
A couple features that might be nice to add: