Is having photogrammetry props in your portfolio good for a 3D environment artist? What tips and advice should I know about photogrammetry? I have done some in the past with an iPhone XS with pretty decent results. I do want to get a real photography camera.
What tips do you guys have for creating high-quality photogrammetry models in Reality Capture and Meshroom? Is optical zoom okay to use on-camera or should that be avoided? I know that cloudy days are the best time to take photos.
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