I use blender to create 3d models but I don't have graphic card to render my models, and I don't have money to effort new pc. So if there is any way to make money with my 3d model please help me. thank you
You could sell them on the Unity Asset Store, Unreal Marketplace, Turbosquid, etc. If a bunch have a similar theme and aesthetic you could try selling them as asset packs instead of individual models too.
Or you can render using CPU or a free render farm like SheepIt if your CPU is really slow. Unless you're trying to render highly complex and long animations almost any CPU should be enough to give you a proper decent quality render overnight
Create the 3D models you like and try to sell them on websites https://paydaysay.com/ like Graphic River or 3DOcean. The process is pretty simple - you create something and if it’s good enough, you send it for review. If they consider it to be good enough, they will accept it and will be put on sale for people to buy it. If it isn’t, it gets rejected.
Replies
If a bunch have a similar theme and aesthetic you could try selling them as asset packs instead of individual models too.
Unless you're trying to render highly complex and long animations almost any CPU should be enough to give you a proper decent quality render overnight
Create the 3D models you like and try to sell them on websites https://paydaysay.com/ like Graphic River or 3DOcean. The process is pretty simple - you create something and if it’s good enough, you send it for review. If they consider it to be good enough, they will accept it and will be put on sale for people to buy it. If it isn’t, it gets rejected.
or sketchfab and cgtrader + another likely avenue to earn some cash is taking a look into converting your models for printing....provided they're prepared correctly - https://i.materialise.com/blog/en/preparing-files-for-3d-printing/