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Alternatives to Movies and Video Games for hard surface artists

Hello Polycount community,
I spent some years studying subdivision surface modeling, by practicing concept designing and vehicle/props modeling, although upon searching for jobs, I've noticed that the vast majority of them are only from Game studios and VFX.

I was wondering if any of you had a list of other fields that are looking for SubD modelers, or how concept designing skills of Vitaly Bulgarov and Alex Senechal could be used besides the aforementioned two industries.

(Simulations is one but I couldn't find any positions, possibly because there is considerably less demand for 3D artists?)

Thank you everyone


  • sacboi
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    sacboi high dynamic range
    Just off the top of my head:

    (...either 3D Specialist or Generalist)

    Automotive Visualization
    Digital Illustration
    Architectural Visualization
    eCommerce Visualization
    Product Visualization
    Product Design
    Industrial Design
    Graphic Design
    Commercial Advertising
    Commercial 3D Printing
    TV Art Departments
    Industrial Engineering
    Civil Engineering
    Marine Engineering
    Space Aeronautics
    Traditional Print Industry i.e. Training Manual / Technical Writing etc
    Military Simulation
    Medical Simulation
    Aeronautical Simulation
    Marine Simulation
    3D Content Provider
    Concept Design / Prototyping

    A few job platforms, that readily come too mind:

  • SnailOff
    Thank you so much for this list. I had one last concern though, do they all use SubD workflow? Isn't that something that is more useful to VFX?
  • sacboi
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    sacboi high dynamic range
    Depends on the field / industry.

    For what it's worth, there's a broad variance between CAD and Subd workflows though too my knowledge stuff like, for example product viz, advertising, 3d concept or arch viz would lean toward the latter but maybe useful to further research into a given industry that might be of interest.
  • SnailOff
    Very well, thank you for your information, sir. 
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