I have been trying to put together a render in Unreal for a prop I have made in the past but I can't quite get the glass to look as good as it did in Marmoset. This is my first go with Unreal Engine 4 so I'm open for any tips folks can provide!
In Unreal:
![Image: https://us.v-cdn.net/5021068/uploads/editor/t7/im10iycm8viw.jpg](https://us.v-cdn.net/5021068/uploads/editor/t7/im10iycm8viw.jpg)
In Marmoset:
![Image: https://us.v-cdn.net/5021068/uploads/editor/xz/2g4ag8ntcitb.jpg](https://us.v-cdn.net/5021068/uploads/editor/xz/2g4ag8ntcitb.jpg)
Material Information:
![Image: https://us.v-cdn.net/5021068/uploads/editor/cx/3z4h0eis5pw7.jpg](https://us.v-cdn.net/5021068/uploads/editor/cx/3z4h0eis5pw7.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/5w/8a3htzdkyrb6.jpg](https://us.v-cdn.net/5021068/uploads/editor/5w/8a3htzdkyrb6.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/oq/5meyoja7trlw.jpg](https://us.v-cdn.net/5021068/uploads/editor/oq/5meyoja7trlw.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/ks/gyqvwx4jkcgh.jpg](https://us.v-cdn.net/5021068/uploads/editor/ks/gyqvwx4jkcgh.jpg)
Replies
The lighting is better but I seem to lose some of the wear on the glass surface. @Obscura