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triangles

polycounter lvl 6
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focus_method polycounter lvl 6
Hi,
is it ok (and when) to have triangles when retopo is finished on the character?
if it's ok to , can you tell me on which parts of the body it can contain tris and on which parts it can't?

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  • Neox
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    Neox grand marshal polycounter
    its gameart. everything will be triangles in engine.

    generally speaking you want a quadlike structure and if it is just for the sake of the rigging. selecting loops is just generally easier than handling a triangle soup.

    you can just go on sketchfab or download ripped models from games and analyze them.
    you will find triangles are pretty common, especially on parts that dont deform a lot if at all
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