Hello! My name's Taylor and this is my first post here. This is a project I just recently finished after taking an environment art course at Vertex School. Any feedback you might have is appreciated.
It is based on a concept by Natália Chromá. Videos and more found here:
https://www.artstation.com/artwork/zOYPdd
Replies
Blurriness: Do you feel all of the images/videos are blurry, or just the videos? I contacted artstation support regarding their video formatting, no matter what resolution video I uploaded it would ALWAYS scale it (In some cases, I could upload the same video twice and one video would be scaled up and the other scaled down). This resulted in a slight blur that I disliked, but was unable to fix. If you feel the still render (such as the one in this forum post) are blurry, then I suppose you're not talking about that issue though...
Contrast: I appreciate this feedback. In my opinion the original concept art had lower contrast than would be my preference, I tried to strike a balance between honoring the concept artist's decisions while pushing it a little further than it was originally. My aim was to show potential employers that I try to replicate what their concept artists would provide me, but I could also understand the argument that 99.9% of viewers that look at this wouldn't see the original concept so I might as well improve my version if possible. I will keep this feedback in mind for future projects.
https://80.lv/articles/making-an-animated-stylized-house-diorama-in-substance-unreal/